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March 16, 2008

AppleTV & PS3 support in a single movie file (level=41:)

HandbrakeHandbrake is a constant favourite of mine and just about any non-US resident AppleTV/iPod owning individual. So, when I landed a free PS3 I immediately turned to Handbrake to extend my DVD's out to the new toy as well as the trusty AppleTV. Interestingly this wonder of software is not so well known in the Windows world or the console world for that matter. Two cases in point, recently I met an IT Manager at a reasonable sized enterprise who had never heard of it and was seriously about to outlay US$99 for a product. The fact that none of his staff of 6 had heard of it either was surprising as well (they're all in the right 20 something demographic)...

The next surprise was a bunch of hardcore PlayStation 3 friends none of them knew about Handbrake either which meant that there wasn't anyone I could ask how to create a preset that would work for both the AppleTV and the PS3. Why would you want to do this? Well if you've got one of the Sony 1080P TV's that were being bundled with a PS3 earlier in the year you should also have you free PS3 by now!

[By the way you should only use Handbrake on DVDs that you own if the law in your country/territory allows you to, and you should never use it for piracy or theft of DVDs]

Anyone who's used Handbrake will be familiar with all the standard settings available - for most of us the most important ones are the settings for AppleTV, iPhone/iPod Touch, iPod High-Rez (iPod with video -> TV, larger file size), iPod Low-Rez (smaller files, great for iPod screen), PS3, PSP & XBox360...

All well and good unless you're living in a mixed platform household... like me..

If you do a bit of reading you'll find that recent updates of the PS3 software have included support for H.264 video which Mac users should be well and truly familiar with. So shouldn't the default AppleTV settings work? The AppleTV settings clearly use H.264 so it should work shouldn't it? Well... No, Nada, uh uh... not a snowballs chance in hell. Turns out like any good standard you can create lots of incompatible players for a H.264 file.

AppleTV Default Settings

So the next step was to compare the various settings, and mostly they were similar until you get to the Advanced settings tab and then things get horribly different. The AppleTV has a long string of x264 Advanced Options... f***

AppleTV Default Advanced Settings

However the PS3 Advanced settings were completely different and much shorter...

PS3 Default Advanced Settings

At this point I realised that there was no way I was going to figure this out without spending more time than I cared to think about just to get my DVD library into a format that both the AppleTV and PS3 would play back. So I spent some time on the Handbrake forums and found two posts (1, 2) that pointed me in the right direction.

Create a combined AppleTV & PS3 setting

For you though it's much easier, open Handbrake and then open the Settings draw - click on the AppleTV setting and your Handbrake window should look like this one below - the only difference is that I've also checked the checkbox for "2-pass encoding". The 2-pass encoding option literally means that Handbrake runs through the DVD twice, on the second pass it uses the statistics and data it gathered on the first pass to produce a better result for your viewing pleasure - of course this means it also takes twice as long.

AppleTV & PS3 Combined Settings

The next step is pretty simple as well - click on the "Advanced" tab, so that you can see the "Advanced Option String" for x264 encoding, it will look like the window below except for one very small change. You'll notice in mine, that there's a key/data pair at the very beginning of the standard values - simply insert "level=41:" before everything else in the text field.

AppleTV & PS3 Combined Advanced Settings

Saving Settings in Handbrake

Finally, the last thing you'll want to do to make your life easier is save these settings into something you can re-use with a single click (or less).

To save the setting click on the "+" in the bottom of the settings draw, it looks like this;

Add & Delete Setting Buttons in Handbrake

Fill out the Preset details in the panel that swings down, use a name that makes sense to you, maybe something like this:

Settings Panel

Finally if you're like me and only use Handbrake for one thing, click on the "Cog" button (also in the bottom of the Preset draw) and select "Make Default", just like the picture below...

Make Default Preset in Handbrake
Now, if everything has gone to plan and Sony/Apple haven't updated their software you should be able to make high-quality movie files that will work on both your AppleTV and your Sony PS3. Next time I'll give you some details of how I get the same video files the AppleTV uses to the PS3 from my iTunes folder. Enough for now go and experiment!


March 7, 2008

Apple unveils plans for iPhone 2.0 which will check your heartbeat for you....

Apple wants the iPhone to become a business email gadget - and a portable video game machine that might also help users manage their health records.
[From Apple unveils plans for iPhone 2.0 - BizTech - Technology - smh.com.au]

Ok, I realise there's a lot of iPhone news today but that opening paragraph just got mangled by someone some where - there was absolutely no mention of "users" managing their health records anywhere today...

One can only imagine that someone has confused the absolutely massive PDA reference software systems from Epocrates Inc. with the original goals for Australia's new health card... neither of which is available in Australia - of course I could be wrong about Epocrates.

Its a little thing but I so love the attention to detail the press has these days... don't even get me started on the local papers...

iPhone Software Roadmap

iPhone Software Roadmap

[From Apple - iPhone]

Unless you've been hiding under a rock somewhere in the far reaches of the solar system you would be aware that Apple's iPhone event was on today. The brass tacks are that it delivered, and it delivered big time - at least for us lucky developers that already have Mac's, well Intel Macs.

The rest of you are just going to have to cross the platform bridge if you want to make that iPhone app of yours legitimate.

For those that don't want to read the press release or watch the video stream, the keys points are:

  • iPhone 2.0 to be released in late June as a free upgrade to iPhone users
    • iPod Touch users will get the same upgrade for a nominal fee (the old different accounting thing again)
    • this coincides nicely with the 2.0 hardware release ie. a 3G iPhone for places like Australia
  • An extensive set of development tools (for the Intel Mac crowd only)
    • XCode IDE
    • Interface Builder (thank the giant teapot for this, hand crafting UI was a real pain)
    • Remote Debugging (that's right build it on the Mac, run it immediately on your iPhone/iTouch)
    • iPhone Emulator (so the non-US developers can legitimately test their work)
    • Instruments for debugging and optimisation (this is also how the remote debugging is managed)
    • all free to registered ADC Members (even the free accounts)
  • Complete Exchange support through the licensing of ActiveSync, this gets the 2.0 iPhone
    • Push Mail, Contacts and Calendar events
    • Remote Wipe (if you loose you iPhone with important data on it)
    • Global Address lists
    • Password policies
    • Auto Disovery
  • More Corporate features
    • Cisco IPSec VPN support (sweet!)
    • WPA2 Enterprise (as opposed to WPA2 Personal)
    • Digital Certificates and multi-factor id's
    • Configuration Utility for IT Admins to setup, configure, manage and wipe your iPhone!
    • Ability to write their own software
  • Software Store built-in
    • All this new iPhone software will be able to be installed wirelessly from the built-in App Store
    • Software can also be brought through the iTunes store on your Mac as well.
    • Developers can publish to the App Store if they're paid up memebers of the iPhone Dev. Program
    • Pricing can range from $0 to infinity (though I don't think there will be many sales at that top end)
    • Apple provides all of the Credit Card, Hosting services required - even some marketing...
    • For a 30% take off the top... the other 70% is between you and the tax man, given what I've seen boxed software cost to get into stores, this isn't that bad...
    • A small fee to get onto the store, mainly so they can 't authenticate who you are
    • Oh, and naturally your app's can't be from the dodgy side of the world, ie. no porn, spam, spyware etc etc...
  • Lots of Demo's
    • The most anticipated game of 2008 - Spore was demo'd on the iPhone and apparently will be available in September...
    • Electronic Arts demo'd Spore after only 2 weeks of work on it
    • Sega demo'd Super Monkey Ball also built in the same two weeks...
    • A sample space shooter put together by Apple developers (yes in two weeks)
    • All of these games used the 3D Accelerometer found in every iPhone/iPod touch to do the navigation
    • Apple also demo'd a "2 days to build" graphics app for goofing around with photo's.
    • AIM by AOL no less - working live and very cool, swipe to change conversations - gotta love it. (Can iChat or even Adium be far away?)
    • Business solutions by SalesForce
    • Medical Reference software by Epicrates Inc.
  • The Missing Bits
    • No sign of IBM and Lotus Notes (were they put out by the Exchange support?)
    • Nothing about 2.0 hardware, but very careful in saying this was the "roadmap for the 2.0 software"
    • No VOIP over EDGE but will be allowed over WiFi
    • No access to Dock attached peripherals... but that may come later...
  • and "One more thing..."
    • US$100,000,000 iFund - just go to the site its just all too much for me - to think how hard we had to fight for investors and funding in the '90s and early Naughties... sigh...

By now the hard core of you will have tried to download the SDK but you can give up now - I've been trying since 6am local time and the site has only just gotten to the point of handing out token's and telling "We are processing your request. Please wait a few moments then refresh this page." To say that Apples Developer website is being hammered is somewhat of an understatement - I've never even seen it do this during a WWDC...

[Update 19:30 7 March 2008 EST - still waiting sigh talk about being overwhelmed... amazing for one of the busiest websites in the computer industry]

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